anatomy

Shipping games with parallel subagents

A fleet of agents working the same codebase at once — what actually parallelises, and what has to stay sequential.

pattern
Parallel agent fan-out on a single codebase
live
https://games.wanessalabs.com ↗
source
not yet ingested

[PLACEHOLDER]This page is a stub. Its written version has not been handed off yet.

This is a placeholder. The written case study has not been handed off yet.

The finished version arrives from the Drive handoff as Clembot/site-anatomy-parallel-subagent-game-dev.md and is ingested by node scripts/site-anatomy-pull.js, which overwrites this file body while keeping the frontmatter contract. It is not written by hand and the site build never reaches Drive.

What it will cover, from the settled outline:

Live output of this pattern: games.wanessalabs.com.

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